Yup, E3 is over. Yup, it was huge (thank God). Compared to the travesty that was the last E3, this was like freakin' Christmas. But I'm not gonna talk about the whole thing, 'cause I ain't a reporter, and nobody cares what I have to say anyway. I'll tell you what I'm excited about, though: Assassin's Creed 2, Alan Wake, Splinter Cell: Conviction, The Old Replublic, Modern Warfare 2, and left for Dead 2. I'll tell you what I'm NOT excited about: Project Natal (because Milo technology doesn't even exist in MIT, much less some English game developer's offices. Pluss it creeps me out.), New Super Mario Bros. (should have been called, "New New Super mario Bros. How many times can they reuse the same old base game?), and Halo 3: ODST (I honestly thought they were going to go in a more serious direction with this one, but it really just looks exactly like Halo 3 with a different character and story). I'm also not excited that they didn't talk about a new Zelda game, but we did get one -- yes, a SINGLE -- concept art for the new game. Helpful.
Going back to what I'm excited about, I was honestly suprised by the way Splinter-Cell: Conviction appeared. When they first showed it a couple years ago, it seemed like they were going in a sort of Bourne Identity direction with it, involving an open world and crowd-stealth. It looked good, but not great. This new game they're showing now, using a James Bond-24-Mission Impossible sort of system is far more interesting to me (especially since I saw the demo almost directly after seeing Taken). The way combat was carried out and how quickly and with deadly efficiency Sam moved made it quickly climb to the top of my "must-have" charts... and that's not even commenting on the Mark and Execute system.
Assassin's Creed 2 looked good, too, with a few vast improvements over the original (although it definitely still needs some polish... stupid cape looks like it's made of wood), and I was blown away by the Modern Warfare 2 demo.
Basically, I could spend an hour telling you about all the things I liked at E3, or I could tell you to go to IGN.com (or the game reporting website of your choice) and look it up your-damn-self. Now excuse me while I go set some trailers on infinite loop and let my brain melt.
Saturday, June 6, 2009
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